This poster is made to make people aware of pointless violence. The photos were made at locations where pointlessviolence was used in Breda, The Netherlands.
This escape room is made to learn and develop all skills related to making a game. Through modelling, animating, coding and mechanics I made my first 3D-Game in Unity.
‘Pillars of Society’ is a game based on our idea of how the world could look like in 2050. The game is a product of six students, each representing a different expertise. I represented storytelling.
‘What if Humans would celebrate the death of their loved ones?’ In this speculative project, the current attitude against death is being questioned by connecting celebration with death.